Shoot > take cover> shoot> run> help team mate> shoot> reload> collect medkit> take cover> shoot…this is what Binary Domain is all about – a fun addictive third person shooter. You are Dan, a special agent from US. You came in Japan with BO to investigate Amada Corporation.
Amada Corporation is the biggest corporation who runs a lot of research in robotics, advance AI and hollow children. Hollow Childs are robots with advanced AI, so that they have all the natural instinct of a normal human being. Also they are similar in traits, in looks, color and speech. So it is very hard to identify hollow children. But according to Geneva Convention, it is illegal. So DAN & BO came in Japan to investigate this. And here the game starts.
Binary Domain is a game full with action. You cannot take rest or feel safe. Dan hates robots or SCRAPHEADS. He just hates them. So Dan teamed up with British soldiers, Chinese experts, and French team and formed the Rust Crew. All of them bonded together to destroy Amada Corporation and to get enough evidence to scrap the Hollow Children project. During the game, you will earn experiences and money to buy better weapons and upgraed your and your teammates skills. This is all about the game.
For me, the game was better than average. It is a good shooter. But it does not have any replaybility. World is linear, it is going from one point to another, while fighting enormous bosses. Bosses are easy to fight with and they are enjoyable especially when you have to shoot at the boss and at the same time, save other members to gain their trust.
The game has SpeechFX engine through which you can give voice command to your teammates. This is a great addition, though it has its limitation – it has very few set of commands. You can also choose keyboard and mouse options to use those commands. It is a fun way to interact with other virtual teammates.
Amada Corporation is the biggest corporation who runs a lot of research in robotics, advance AI and hollow children. Hollow Childs are robots with advanced AI, so that they have all the natural instinct of a normal human being. Also they are similar in traits, in looks, color and speech. So it is very hard to identify hollow children. But according to Geneva Convention, it is illegal. So DAN & BO came in Japan to investigate this. And here the game starts.
Binary Domain is a game full with action. You cannot take rest or feel safe. Dan hates robots or SCRAPHEADS. He just hates them. So Dan teamed up with British soldiers, Chinese experts, and French team and formed the Rust Crew. All of them bonded together to destroy Amada Corporation and to get enough evidence to scrap the Hollow Children project. During the game, you will earn experiences and money to buy better weapons and upgraed your and your teammates skills. This is all about the game.
For me, the game was better than average. It is a good shooter. But it does not have any replaybility. World is linear, it is going from one point to another, while fighting enormous bosses. Bosses are easy to fight with and they are enjoyable especially when you have to shoot at the boss and at the same time, save other members to gain their trust.
The game has SpeechFX engine through which you can give voice command to your teammates. This is a great addition, though it has its limitation – it has very few set of commands. You can also choose keyboard and mouse options to use those commands. It is a fun way to interact with other virtual teammates.
The game is not very graphics heavy and does not offer all the realistic gameplay. But the gameplay is smooth and fast paced. Especially when you shoot at the robots and their different body parts destroys, it gives immense satisfaction. The PC system requirement is given below:
Minimum:
OS: Microsoft Windows 7/Vista/XP
Processor: Intel Core 2 Duo @ 2.66 GHz or AMD equivalent
Memory: 2GB RAM (XP)/3GB RAM (Windows 7 / Vista)
Graphics: NVIDIA GeForce GT220 (512MB) / ATI Radeon HD 2600 XT (512MB)
Hard Drive: 8 GB free hard drive space
OS: Microsoft Windows 7/Vista/XP
Processor: Intel Core 2 Duo @ 2.66 GHz or AMD equivalent
Memory: 2GB RAM (XP)/3GB RAM (Windows 7 / Vista)
Graphics: NVIDIA GeForce GT220 (512MB) / ATI Radeon HD 2600 XT (512MB)
Hard Drive: 8 GB free hard drive space
Recommended:
OS: Microsoft Windows 7
Processor: Intel Core i5 @ 2.66 GHz or AMD equivalent
Memory: 3GB RAM
Graphics: NVIDIA GeForce GTX 460 (1GB) / ATI Radeon HD 5750 (1GB)
Hard Drive: 8 GB free hard drive space.
OS: Microsoft Windows 7
Processor: Intel Core i5 @ 2.66 GHz or AMD equivalent
Memory: 3GB RAM
Graphics: NVIDIA GeForce GTX 460 (1GB) / ATI Radeon HD 5750 (1GB)
Hard Drive: 8 GB free hard drive space.
Those who are familiar with the famous Gears Of War, they can feel at home with similar kind of gameplay. But the learning curve is also very good for new-comers as well.
With solid gameplay, fast paced action, SpeechFX functionality and great boss fights, I can give this game A or 6.5/10.
Facts:
Developer(s) Sega (PS3/X360)
Devil’s Details: (PC)[1]
Publisher(s): Sega
Director(s): Toshihiro Nagoshi, Daisuke Sato
Producer(s): Masayoshi Kikuchi, Jun Yoshino
Designer(s): Hiroyuki Sakamoto
Composer(s): Mitsuharu Fukuyama
Platform(s): PlayStation 3, Xbox 360, Microsoft Windows
Developer(s) Sega (PS3/X360)
Devil’s Details: (PC)[1]
Publisher(s): Sega
Director(s): Toshihiro Nagoshi, Daisuke Sato
Producer(s): Masayoshi Kikuchi, Jun Yoshino
Designer(s): Hiroyuki Sakamoto
Composer(s): Mitsuharu Fukuyama
Platform(s): PlayStation 3, Xbox 360, Microsoft Windows
Release date(s):
PlayStation 3 & Xbox 360: JP February 16, 2012 ; AU February 23, 2012; EU February 24, 2012; NA February 28, 2012
Microsoft Windows: April 27, 2012
PlayStation 3 & Xbox 360: JP February 16, 2012 ; AU February 23, 2012; EU February 24, 2012; NA February 28, 2012
Microsoft Windows: April 27, 2012
This is the first game I have completed in 2013 and it took 8 hours to complete. Now I have started DMC and will post the review later.
And do not forget to watch the final cut-scene after the credits…
And do not forget to watch the final cut-scene after the credits…
No comments:
Post a Comment